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ShapeShiftedTV Tutorial |
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Sessions ShapeShiftedTV:
Why Now?
Developing ShapeShifted TV as a new artistic form of communication may
be interesting, challenging and stimulating to the creative community.
But will it make economic sense? It might do, if users really want the
new service, or if the new services are unusually cheap to produce and
distribute. This session will provide some context and market rationale
for ShapeShifted TV. Attendees will learn something of the potential economic
pitfalls of reconfigurable narrative productions but also learn why we
believe being clever with narrative design can be profitable. Narrativity
in ShapeShiftedTV.
The main objective of this session is to present traditional narrative
approaches and audio-visual languages that are suitable for iTV, but also
new approaches and languages made possible by iTV. The presentation covers
developments on issues of narrative-grammars and interactivity as well
as mise en scene, mise en cadre, colour, music and sound. For interactivity,
it explores different types of immersion (spatial, temporal, emotional,
argumentative, etc.). Various examples from NM2 productions will illustrate
the presentation. Computational
Representations for ShapeShiftedTV.
In NM2, a minimal set of recursive primitive narrative structures have
been devised for the representation of story worlds – i.e. of the
explorable narrative spaces. They are collectively denoted as the Narrative
Structure Language (NSL) and include: narrative object, link structure,
selection group, and layer. They accommodate both explicit specifications
of how narrative objects are to be delivered as well as implicit specifications
in the form of narrative rules. The specifications of narrative objects
make extensive use of their metadata descriptions, which originate in
associated ontologies. This session presents the main features of NSL
together with the associated issues referring to automatic reasoning.
NM2 production examples and software demonstrations will illustrate the
presentation. Authoring
ShapeShiftedTV productions.
A ShapeShiftedTV production enables the presentation of a story through
multiple storylines and story-angles. Programme makers (from script writers
to editors) have to conceive and author ways for multiple narrative strands
to cross and interweave, providing many different paths through the available
material, with potential junctions and crossing points that may be chosen
by the viewers during their explorations. Further, in productions whose
forms can be shaped in numerous ways by the viewers, the task of testing
whether all possible routes through the material are cogent, sensible
and ultimately aesthetically satisfying is much harder, if not impossible.
The NM2 Production Tools were built to address these issues; sketching,
implementing, and testing ShapeShiftedTV programmes. An overview of the
tools accompanied by demonstrations will be presented in this session.
Delivering
ShapeShiftedTV productions.
A programme which can potentially provide a unique experience for each
individual viewer needs a very different form of delivery system to the
conventional broadcast model. In addition to a media player to render
audio and video streams, the client must be provided with an application
to manage user interaction, and most importantly to synchronise this with
the media streams and other visual components. On the server side, new
strategies must be developed to enable multi-layer playlists to be dynamically
adjusted after playback has started, thus allowing the media to respond
to the viewer’s interactions. This session will describe and demonstrate
the capabilities
of the NM2 Delivery System, and will also discuss the critical issue of
scalability, presenting strategies for enabling thousands of simultaneous
viewers to watch ShapeShiftedTV programmes. The session will also briefly
describe how the NM2 Delivery System was adapted to drive a broadcast
playout unit for one production which wasdelivered on national television
in Finland (December 2006).
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